Saving my Wrists, Part 1: moving to an ergonomic mouse

I’m full aware of my bad desk work ergonomics. I’m pretty good at sitting position – back straight, lumbar pillow, lap sloping forward, using my standing desk whenever the cat steals my chair, etc etc etc – but I use a normal gamer keyboard and mouse in a cramped position. Late last year I started […]

The unstoppable march of mobile technology

It’s been more than 2 years since my last post about my smartphone. In the time after that post I upgraded my much loved Windows Phone 7 device to Windows Phone 8 (which I got rid of within months, for sucking), briefly used Firefox OS, then eventually used a Nexus 4 for at least a […]

Stephenson’s Rocket – the new name for Ye Olde SteamOSe

I’ve made a new release of my curiously popular SteamOS derivative, and given it a new name: Stephenson’s Rocket. You can download the new release from here. Release highlights: Updated to alchemist_beta 93 Support for pre-HD5000 Radeon cards Support for motherboard-based “FakeRAID” Video tutorial series – about an hour of instructional material for all competency […]

Sleeping with the enemy: my life with Windows Phone

In my last blog post about smartphones, I urged the universe at large to help maintain a variety of ecosystems, to help foster competition and originality amongst vendors – and the same day I hit publish, WebOS was killed. Apparently the universe hates me. Since then, a few things have changed. My main phone since […]

Why we mustn’t allow smartphones to become a 2 or 3 horse race

A very popular refrain on tech sites is that the high street cannot support multiple competing phone ecosystems. It’s a reasonable position to take. Do phone stores want to train their employees on six or seven different OSes? Do consumers understand the differences, and should they need to? Do app developers want to rewrite their […]