Viennese Whirl

A week or so ago, I made my way to Vienna for the .NET + GNOME Hackfest 2013 – a chance to link up with my fellow developers and help shape the future of Mono apps as part of desktop Linux. The trip was far from simple, nearly missing my outgoing flight thanks to obstinate […]

How to build a bungalow… begin with the chimney

Whilst nobody was looking, Mono became the most important framework in the world of games. And I mean that with only a smidge more than my usual levels of hyperbole. It really is fantastically important, as far as game development goes. I blogged a long time ago about its use inside EA’s multi-million-selling The Sims […]

MonoDevelop 2.4 available now

I’ve finished uploading the latest version of the cross-platform MonoDevelop IDE to Debian Experimental. MonoDevelop is a full-blown IDE for working on software written in C#, Visual Basic.NET, Python, Vala, Java (via IKVM.NET), C, C++, and Boo. It also integrates support for debugging (both of C-based apps via GDB, and Mono-based apps via MDB or the new Soft […]