A quick introduction to Flatpak

Releasing ISV applications on Linux is often hard. The ABI of all the libraries you need changes seemingly weekly. Hence you have the option of bundling the world, or building a thousand releases to cover a thousand distribution versions. As a case in point, when MonoDevelop started bundling a C Git library instead of using a […]

mono-project.com Linux packages, June 2015 edition

The latest stable release of Mono has happened, the first bugfix update to our 4.0 branch. Here are the release highlights, and some other goodies. Stable Packages This release covers Mono 4.0.1, and MonoDevelop 5.9. As promised last time, this includes builds for RPM-based x64 systems (CentOS 7 minimum), Debian-based x64, i386, ARMv5 Soft Float, and […]

mono-project.com Linux packages, January 2015 edition

The latest version of Mono has released (actually, it happened a week ago, but it took me a while to get all sorts of exciting new features bug-checked and shipshape). Stable packages This release covers Mono 3.12, and MonoDevelop 5.7. These are built for all the same targets as last time, with a few caveats […]

mono-project.com Linux packages – an update

It’s been pointed out to me that many people aren’t aware of the current status of Linux packages on mono-project.com, so I’m here’s a summary: Stable packages Mono 3.10.0, MonoDevelop, NuGet 2.8.1 and F# packages are available. Plus related bits. MonoDevelop on Linux does not currently include the F# addin (there are a […]

Viennese Whirl

A week or so ago, I made my way to Vienna for the .NET + GNOME Hackfest 2013 – a chance to link up with my fellow developers and help shape the future of Mono apps as part of desktop Linux. The trip was far from simple, nearly missing my outgoing flight thanks to obstinate […]

How to build a bungalow… begin with the chimney

Whilst nobody was looking, Mono became the most important framework in the world of games. And I mean that with only a smidge more than my usual levels of hyperbole. It really is fantastically important, as far as game development goes. I blogged a long time ago about its use inside EA’s multi-million-selling The Sims […]

MonoDevelop 2.4 available now

I’ve finished uploading the latest version of the cross-platform MonoDevelop IDE to Debian Experimental. MonoDevelop is a full-blown IDE for working on software written in C#, Visual Basic.NET, Python, Vala, Java (via IKVM.NET), C, C++, and Boo. It also integrates support for debugging (both of C-based apps via GDB, and Mono-based apps via MDB or the new Soft […]