The unstoppable march of mobile technology

It’s been more than 2 years since my last post about my smartphone. In the time after that post I upgraded my much loved Windows Phone 7 device to Windows Phone 8 (which I got rid of within months, for sucking), briefly used Firefox OS, then eventually used a Nexus 4 for at least a […]

How to build a bungalow… begin with the chimney

Whilst nobody was looking, Mono became the most important framework in the world of games. And I mean that with only a smidge more than my usual levels of hyperbole. It really is fantastically important, as far as game development goes. I blogged a long time ago about its use inside EA’s multi-million-selling The Sims […]

Sleeping with the enemy: my life with Windows Phone

In my last blog post about smartphones, I urged the universe at large to help maintain a variety of ecosystems, to help foster competition and originality amongst vendors – and the same day I hit publish, WebOS was killed. Apparently the universe hates me. Since then, a few things have changed. My main phone since […]

Why we mustn’t allow smartphones to become a 2 or 3 horse race

A very popular refrain on tech sites is that the high street cannot support multiple competing phone ecosystems. It’s a reasonable position to take. Do phone stores want to train their employees on six or seven different OSes? Do consumers understand the differences, and should they need to? Do app developers want to rewrite their […]