How to build a bungalow… begin with the chimney

Whilst nobody was looking, Mono became the most important framework in the world of games. And I mean that with only a smidge more than my usual levels of hyperbole. It really is fantastically important, as far as game development goes. I blogged a long time ago about its use inside EA’s multi-million-selling The Sims […]

Enormity

(This blog post is a more firm version of a series of tweets and forum posts I made a few weeks ago. This should also be considered a refresh of this post by Mirco Bauer a few years ago) It has been said that Mono is bloated, and that people should use “lighter” frameworks that […]