The Pledge

I believe Free Software developers should be free to work without their work being compared to terminal illness [0][1] I believe Free Software developers should be free to pick and choose their development tools [2][3] I believe Free Software developers should be free to contribute without being threatened with eviction from a community [4][5] I [...]

Here we go again – why Mono doesn’t suck

This post is a repost for something I sent to Linux Today. Their original message was here, where they invited people who don’t think Mono causes AIDS to justify themselves. I replied here. This is a repost, for the benefit of assorted aggregators. Some context may be lost by not reading the original “invitation” first. [...]

Conduct, and codes thereof.

You are not being censored for your opinion. Let me repeat that, for those at the back: You are not being censored for your opinion. Nobody on any of the mailing lists, user forums, bug trackers, or other community interaction sites you use is censoring you for your opinion. There is no vast conspiracy, there [...]

Proprietary games, Free software

For many years, the games industry has made use of Free Software to help make their products better. A peek at a manual’s copyright acknowledgements (or exploring a game’s installed folders) can yield a number of interesting values. For example, Epic Games’ Unreal Tournament series has made use of the Free Ogg Vorbis codec for [...]

4 GiB? Try 6.

One of the luxuries of having a whopping 6 GiB of RAM is the luxury to run lots of apps at once. Look ma, media players: I confess I’m not sure where certain figures are coming from regarding RAM consumption on media player apps. It’s clear that RhythmBox is pretty lean RAMwise with a library [...]